Skip to main content

Novel Coronavirus — June 22, 2022 Update: Explore Scouts Canada’s actions as we continue to follow the direction of government and health agencies in maintaining public health. View recommendations and stay informed here. Learn more about Scouts Canada's new vaccination mandate.

YLT-Charades

Have you played charades before? It’s a game in which you act out clues for your team to guess a phrase or title. The catch? You can’t speak or make any sounds! This is a fun way to explore non-verbal communication.

Back to Activity Finder

Plan

  • What phrases, titles and characters will you write down as clues for this game?  
  • Will you have a theme to your clues (like superheroes)? 

Do

  • Set up teams 
  • One person thinks of a book, film, tv show or song 
  • Without speaking, mime what you have picked 
  • Each team gets a chance to guess 
  • The team that guesses wins.  

Review

  • What is one thing you learned about nonverbal communication? 
  • What was the hardest part about communicating your message? 
  • What are some other times in life when you cannot speak to communicate? 

Keep it Simple

Work together to brainstorm a list of ideas for prompts. Write these down and put them in a hat. When it’s your turn to act out a prompt, pull one out from the hat. 

Take it Further

  • Work in teams to see how good you are at guessing, and how good your memory is! 
  • Everyone should write down 3-5 prompts for different things. It could be people (Baden-Powell), activities (hanging a bear bag), movies, books, etc. 
  • All of the prompts should be placed in a hat or bucket. 
  • Teams take turns having one person with the prompts and the rest guessing. Set a timer for one minute and see how many prompts your team can guess. Hold onto the prompts they get, and leave any they did not guess (or you did not get to) in the hat. When your team’s minute is up, pass the hat to the other team and they will have one person go. 
  • Guess as many prompts as you can and pass the hat back and forth until there are no prompts left. Each time a team gets the hat, a new person should take their turn. 
  • After all the prompts have been guessed, count up each team’s total and then put everything back in the hat. You will play a total of three rounds, and the team with the most correct prompts at the end wins. 
  • For the first round, the person can describe the prompt to the team with as many words as possible. If the prompt was “Baden-Powell,” they might say “the guy who founded Scouting.” 
  • For the second round, you may still give verbal clues, but only a single word. For Baden-Powell, you might choose “founder.” 
  • For the third round, you can only act out clues, like charades. For Baden-Powell, you might try to look stoic, and gesture to your hat or walking staff. 
  • Have fun! It’s ok to look silly.